Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hero's Demise

1B · Instant

Destroy target legendary creature.

Similar cards

Color identity:
NameManaTypeText
Krosan Groundshaker 4GGGCreature — Beast {G}: Target Beast creature gains trample until end of turn. 6/6
General Jarkeld 3WLegendary Creature — Human Soldier {T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step. 1/2
Repopulate 1GInstant Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.)
Junk Diver 3Artifact Creature — Bird Flying When Junk Diver dies, return another target artifact card from your graveyard to your hand. 1/1
Frostbridge Guard 1WCreature — Elemental Soldier {2}{W}, {T}: Tap target creature. 2/2
Inquisitor Greyfax 1WUBLegendary Creature — Human Inquisitor Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Esquire of the King WCreature — Human Soldier {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1
Radiate 3RRInstant Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Ruin Ghost 1WCreature — Spirit {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Harness by Force 1RRSorcery Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Page 336