M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Kaya, Spirits' Justice | 2WB | Legendary Planeswalker — Kaya | Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. Loyalty 3 |
| Siren Stormtamer | U | Creature — Siren Pirate Wizard | Flying {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control. 1/1 |
| Keeper of the Cadence | 4U | Creature — Human Wizard | {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. 2/5 |
| Anavolver | 3G | Creature — Volver | Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." 3/3 |
| The Warrior | Hero | {T}: Target creature you control gains haste until end of turn. | |
| Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Nezumi Prowler | 1B | Artifact Creature — Rat Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. 3/1 |
| Overwhelming Remorse | 4B | Instant | This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker. |
| Enormous Energy Blade | 2B | Artifact — Equipment | Equipped creature gets +4/+0. Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Captured by the Consulate | 3W | Enchantment — Aura | Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. |