M:tG card similarity search
G · Creature — Elf Druid
Tap three untapped Elves you control: Add {G}{G}{G}. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Mirri's Guile | G | Enchantment | At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. |
| Guild Feud | 5R | Enchantment | At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. |
| Impaler Shrike | 2UU | Creature — Phyrexian Bird | Flying Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards. 3/1 |
| Tidewater Minion | 3UU | Creature — Elemental Minion | Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4 |
| Disruption Protocol | UU | Instant | As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell. |
| The Doctor's Childhood Barn | Plane — Gallifrey | Creatures enter the battlefield tapped. Whenever chaos ensues, for each opponent, choose up to one target nonland permanent that opponent controls. Untap those permanents. They phase out. They can't phase in for as long as The Doctor's Childhood Barn remains face up. When a player planeswalks, those permanents phase in. | |
| Wilderness Reclamation | 3G | Enchantment | At the beginning of your end step, untap all lands you control. |
| Subjugator Angel | 4WW | Creature — Angel | Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3 |
| Bazaar Trademage | 2U | Creature — Human Wizard | Flying When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. 3/4 |
| Urza's Guilt | 2UB | Sorcery | Each player draws two cards, then discards three cards, then loses 4 life. |