M:tG card similarity search
1UR · Creature — Eldrazi Drone
Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| City of the Daleks | Plane — Skaro | Whenever you attack, target opponent loses X life, where X is the number of artifacts you control. Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step. | |
| Gut, True Soul Zealot | 2R | Legendary Creature — Goblin Shaman | Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.) 2/2 |
| Arcane Denial | 1U | Instant | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |
| Rise of the Eldrazi | 9CCC | Sorcery | This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi. |
| Grizzled Angler | 2U | Creature — Human | {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3 |
| Mishra's Foundry | Land | {T}: Add {C}. {2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. | |
| Research Thief | 4U | Artifact Creature — Moonfolk Wizard | Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card. 3/3 |
| Farrelite Priest | 1WW | Creature — Human Cleric | {1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. 1/3 |
| Undermountain Adventurer | 3G | Creature — Giant Warrior | Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4 |
| Ondu Inversion | 6WW | Sorcery | Destroy all nonland permanents. |