M:tG card similarity search
5 · Artifact Creature — Dragon Wurm
{2}: Henge Guardian gains trample until end of turn. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Lunar Hatchling | 4GU | Creature — Alien Beast | Flying, trample Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Escape—{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) 6/6 |
| Big Play | 1G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. |
| Dragonborn Champion | 2RG | Creature — Dragon Warrior | Trample Whenever a source you control deals 5 or more damage to a player, draw a card. 5/3 |
| Captivating Crew | 3R | Creature — Human Pirate | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3 |
| Jorubai Murk Lurker | 2U | Creature — Leech | Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/3 |
| Wall of Wonder | 2UU | Creature — Wall | Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. 1/5 |
| Wilderness Elemental | 1RG | Creature — Elemental | Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3 |
| Might of the Ancestors | 2W | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. |
| Half-Orc, Half- | Creature — Orc Warrior | Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+1 | |
| Viashino Slasher | 1R | Creature — Viashino Warrior | {R}: Viashino Slasher gets +1/-1 until end of turn. 1/2 |