M:tG card similarity search
4RR · Creature — Dragon
Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. 6/5
| Name | Mana | Type | Text |
|---|---|---|---|
| The Master, Transcendent | 1BGU | Legendary Artifact Creature — Mutant | When The Master, Transcendent enters the battlefield, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.) 2/4 |
| Sparkcaster | 2RG | Creature — Kavu | When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker. 5/3 |
| Bartizan Bats | 3B | Creature — Bat | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1 |
| Dakmor Bat | 1B | Creature — Bat | Flying 1/1 |
| Gloomhunter | 2B | Creature — Bat | Flying 2/1 |
| Kelinore Bat | 2B | Creature — Bat | Flying 2/1 |
| Portcullis | 4 | Artifact | Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. |
| Callidus Assassin | 4UB | Creature — Human Shapeshifter Assassin | Flash Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature." 3/3 |
| Rathi Fiend | 3B | Creature — Phyrexian Horror Mercenary | When Rathi Fiend enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 2/2 |
| Genesis Hydra | XGG | Creature — Plant Hydra | When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. 0/0 |