M:tG card similarity search
XR · Sorcery
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Name | Mana | Type | Text |
---|---|---|---|
Whiptail Moloch | 4R | Creature — Lizard | When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. 6/3 |
Furious | 3RR | Sorcery | Furious deals 3 damage to each creature without flying. |
Rough | 1R | Sorcery | Rough deals 2 damage to each creature without flying. |
Seismic Rupture | 2R | Sorcery | Seismic Rupture deals 2 damage to each creature without flying. |
Seismic Shudder | 1R | Instant | Seismic Shudder deals 1 damage to each creature without flying. |
Tremor | R | Sorcery | Tremor deals 1 damage to each creature without flying. |
Resolute Rejection | 1W | Instant | Target tapped creature perpetually loses all abilities, then Resolute Rejection deals 4 damage to it. Cycling {2} |
Cackling Flames | 3R | Instant | Cackling Flames deals 3 damage to any target. Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand. |
Axebane Guardian | 2G | Creature — Human Druid | Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3 |
Revel in Riches | 4B | Enchantment | Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game. |