M:tG card similarity search
3 · Artifact — Equipment
Equipped creature doesn't untap during its controller's untap step. Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {4}
| Name | Mana | Type | Text |
|---|---|---|---|
| Windswift Slice | 2G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way. |
| Combat Medic | 2W | Creature — Human Cleric Soldier | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2 |
| Goldmaw Champion | 2W | Creature — Dwarf Warrior | Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) 2/3 |
| Retrofitter Foundry | 1 | Artifact | {3}: Untap Retrofitter Foundry. {2}, {T}: Create a 1/1 colorless Servo artifact creature token. {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token. |
| Lanterns' Lift | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. | |
| Murderous Redcap | 2B/RB/R | Creature — Goblin Assassin | When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
| Hypochondria | 1W | Enchantment | {W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn. |
| Chamber Sentry | X | Artifact Creature — Construct | Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0 |
| Overblaze | 3R | Instant — Arcane | Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Troubled Healer | 2W | Creature — Human Cleric | Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2 |