M:tG card similarity search
5W · Creature — Angel
Flying, double strike When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. 3/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Glaze Fiend | 1B | Artifact Creature — Illusion | Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. 0/1 |
| Mightstone | 4 | Artifact | Attacking creatures get +1/+0. |
| Puffer Extract | 5 | Artifact | {X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. |
| Battle Squadron | 3RR | Creature — Goblin | Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. */* |
| Patriar's Humiliation | W | Instant | Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control. |
| Retaliation | 2G | Enchantment | Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn." |
| Gladehart Cavalry | 5GG | Creature — Elf Knight | When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6 |
| For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
| Maelstrom Wanderer | 5GUR | Legendary Creature — Elemental | Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5 |
| Arctic Aven | 2U | Creature — Bird Wizard | Flying Arctic Aven gets +1/+1 as long as you control a Plains. {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/1 |