Card Codex

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17 May 2024: Card library updated.

Heat Wave

2R · Enchantment

Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Similar cards

Color identity:
NameManaTypeText
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Purgatory 2WBEnchantment Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
Knight of New Alara 2GWCreature — Human Knight Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2
The Master, Gallifrey's End 2BRLegendary Creature — Time Lord Rogue Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card. 4/3
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Kor Outfitter WWCreature — Kor Soldier When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. 2/2
Cradle of Vitality 3WEnchantment Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
Vampirism 1BEnchantment — Aura Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Venomous Brutalizer 2GGCreature — Phyrexian Knight Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) When Venomous Brutalizer enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Gray Merchant of Alphabet 3BBCreature — Zombie Performer When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. 2/4
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