M:tG card similarity search
1B · Instant
Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
Name | Mana | Type | Text |
---|---|---|---|
Swat | 1BB | Instant | Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) |
Crocodile of the Crossing | 3G | Creature — Crocodile | Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. 5/4 |
Briber's Purse | X | Artifact | Briber's Purse enters the battlefield with X gem counters on it. {1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. |
Blackmail | B | Sorcery | Target player reveals three cards from their hand and you choose one of them. That player discards that card. |
Aerial Volley | G | Instant | Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. |
Aven Courier | 1U | Creature — Bird Advisor | Flying Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. 1/1 |
Spike Tiller | 3GG | Creature — Spike | Spike Tiller enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. 0/0 |
Swift End | 1BB | Instant — Adventure | Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
Ornery Tumblewagg | 2G | Creature — Brushwagg Mount | At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Fulgent Distraction | 2W | Instant | Choose two target creatures. Tap those creatures, then unattach all Equipment from them. |