M:tG card similarity search
1R · Creature — Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker. 2/2
Name | Mana | Type | Text |
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Strax, Sontaran Nurse | 3RG | Legendary Creature — Alien Cleric | Vigilance, trample Grenades! — {2}, {T}, Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls. Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax. 5/5 |
Belltower Sphinx | 4U | Creature — Sphinx | Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5 |
Pyromancy | 2RR | Enchantment | {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card. |
Magebane Lizard | 1R | Creature — Lizard | Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn. 1/4 |
Coiling Woodworm | 2G | Creature — Insect Worm | Coiling Woodworm's power is equal to the number of Forests on the battlefield. */1 |
Karametra's Acolyte | 3G | Creature — Human Druid | {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4 |
Punish the Enemy | 4R | Instant | Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature. |
Sphere of Duty | 3W | Enchantment | If a green source would deal damage to you, prevent 2 of that damage. |
Street Spasm | XR | Instant | Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Lightning Reaver | 3BR | Creature — Zombie Beast | Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. 3/3 |