Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heartfire

1R · Instant

As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Blitz of the Thunder-Raptor 1RInstant Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
Tibalt's Rager 1RCreature — Devil When Tibalt's Rager dies, it deals 1 damage to any target. {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. 1/2
Hurly-Burly 1RSorcery Choose one — • Hurly-Burly deals 1 damage to each creature without flying. • Hurly-Burly deals 1 damage to each creature with flying.
Take the Bait 2RWInstant Cast this spell only during an opponent's turn and only during combat. Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.
Tyrant of Kher Ridges 4RRCreature — Dragon Flying When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. 4/5
Assembled Alphas 5RCreature — Wolf Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. 5/5
Vexing Devil RCreature — Devil When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil. 4/3
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Grand Arbiter Augustin IV 2WULegendary Creature — Human Advisor White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast. 2/3
Falling Star 2RSorcery Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
Page 147