M:tG card similarity search
1G · Creature — Elf Druid
{T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Owl Familiar | 1U | Creature — Bird | Flying When Owl Familiar enters the battlefield, draw a card, then discard a card. 1/1 |
Glademuse | 2G | Creature — Beast | Whenever a player casts a spell, if it's not their turn, that player draws a card. 2/4 |
Vault of Catlacan | Legendary Land | (Transforms from Storm the Vault.) {T}: Add one mana of any color. {T}: Add {U} for each artifact you control. | |
Kjeldoran Dead | B | Creature — Skeleton | When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. 3/1 |
Thrashing Brontodon | 1GG | Creature — Dinosaur | {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. 3/4 |
Call to the Grave | 4B | Enchantment | At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. |
Mire in Misery | 1B | Sorcery | Each opponent sacrifices a creature or enchantment. |
Ember Shot | 6R | Instant | Ember Shot deals 3 damage to any target. Draw a card. |
Zap | 2R | Instant | Zap deals 1 damage to any target. Draw a card. |
Great Desert Hellion | 1BR | Creature — Hellion | Starting intensity 1 Menace At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1. When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity. 5/5 |