M:tG card similarity search
G · Sorcery — Adventure
Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Coppercoat Vanguard | 1W | Creature — Human Soldier | Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2 |
| Goliath Paladin | 4W | Creature — Giant Knight | Vigilance When Goliath Paladin enters the battlefield, you take the initiative. 3/6 |
| Herald of the Host | 3WW | Creature — Angel | Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4 |
| Slime Against Humanity | 2G | Sorcery | Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
| Angel of Light | 4W | Creature — Angel | Flying, vigilance 3/3 |
| Archangel | 5WW | Creature — Angel | Flying, vigilance 5/5 |
| Serra Faithkeeper | Creature — Angel | Flying, vigilance 4/4 | |
| Segovian Angel | W | Creature — Angel | Flying, vigilance 1/1 |
| Serra Angel | 3WW | Creature — Angel | Flying, vigilance 4/4 |
| Goblin War Party | 3R | Sorcery | Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.) |