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17 May 2024: Card library updated.

Healing Grace

W · Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
Cruel Entertainment 6BSorcery Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Starfall 4RInstant Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.
Gale Force 4GSorcery Gale Force deals 5 damage to each creature with flying.
Needle Storm 2GSorcery Needle Storm deals 4 damage to each creature with flying.
Tumble 5RSorcery Tumble deals 6 damage to each creature with flying.
Squall 2GSorcery Squall deals 2 damage to each creature with flying.
Lightning Volley 3RInstant Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target."
Canopy Surge 1GSorcery Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
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