Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hawkeater Moth

3G · Creature — Insect

Flying Shroud (This creature can't be the target of spells or abilities.) 1/2

Similar cards

Color identity:
NameManaTypeText
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Tightening Coils 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0 and loses flying.
Call to Serve 1WEnchantment — Aura Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Fearless Fledgling 1WCreature — Griffin Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. 1/1
Kraul Swarm 4BCreature — Insect Warrior Flying {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. 4/1
Wing Storm 2GSorcery Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.
Vexing Radgull 1UCreature — Bird Mutant Flying Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/2
Dragonmaster Outcast RCreature — Human Shaman At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. 1/1
Neurok Familiar 1UCreature — Bird Flying When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. 1/1
Manor Gargoyle 5Artifact Creature — Gargoyle Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4
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