M:tG card similarity search
4BR · Enchantment
Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tribute to Horobi | 1B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent creates a 1/1 black Rat Rogue creature token. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Questing Beast | 2GG | Legendary Creature — Beast | Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. 4/4 |
| Karmic Justice | 2W | Enchantment | Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. |
| Leonin of the Lost Pride | 1W | Creature — Cat Warrior | When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard. 3/1 |
| Saproling Infestation | 1G | Enchantment | Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. |
| Dark Deal | 2B | Sorcery | Each player discards all the cards in their hand, then draws that many cards minus one. |
| Death-Hood Cobra | 1G | Creature — Phyrexian Snake | {1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. 2/2 |
| Benevolent Unicorn | 1W | Creature — Unicorn | If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2 |
| Leyline of Anticipation | 2UU | Enchantment | If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash. |
| Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |