Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Havoc Festival

4BR · Enchantment

Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.

Similar cards

Color identity:
NameManaTypeText
Shriveling Rot 2BBInstant Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.)
Leonin Elder WCreature — Cat Cleric Whenever an artifact enters the battlefield, you may gain 1 life. 1/1
Undergrowth Recon 1GGEnchantment At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
Sire of Insanity 4BRCreature — Demon At the beginning of each end step, each player discards their hand. 6/4
Trudge Garden 2GEnchantment Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.
Cruel Edict 1BSorcery Target opponent sacrifices a creature.
Diabolic Edict 1BInstant Target player sacrifices a creature.
Nightmare Lash 4Artifact — Equipment Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Tenuous Truce 1WEnchantment — Aura Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
Tezzeret, Agent of Bolas 2UBLegendary Planeswalker — Tezzeret [+1]: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−1]: Target artifact becomes an artifact creature with base power and toughness 5/5. [−4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. Loyalty 3
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