Card Codex

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17 May 2024: Card library updated.

Haunted Cloak

3 · Artifact — Equipment

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Charge Through GInstant Target creature gains trample until end of turn. Draw a card.
Crash of Rhino Beetles 4GCreature — Insect Trample Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. 5/5
Orcish Siegemaster 2RCreature — Orc Soldier Trample Other Orcs and Goblins you control have trample. Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/5
Serra's Blessing 1WEnchantment Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Stamina 2GEnchantment — Aura Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature.
Mob Mentality REnchantment — Aura Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Daggersail Aeronaut 3RCreature — Goblin As long as it's your turn, Daggersail Aeronaut has flying. 3/2
Mithril Coat 3Legendary Artifact — Equipment Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}
Surge of Zeal RInstant Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Shaper Apprentice 1UCreature — Merfolk Wizard Shaper Apprentice has flying as long as you control another Merfolk. 2/1
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