M:tG card similarity search
1R · Creature — Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Kutzil, Malamet Exemplar | 1GW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3 |
| Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |
| Carrionette | 1B | Creature — Skeleton | {2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard. 1/1 |
| Ancient Brass Dragon | 5BB | Creature — Elder Dragon | Flying Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. 7/6 |
| Spawn-Gang Commander | 3RR | Creature — Eldrazi Goblin | Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." {1}{C}, Sacrifice an Eldrazi: Spawn-Gang Commander deals 2 damage to any target. 2/2 |
| Vorpal Sword | B | Artifact — Equipment | Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B} |
| Bother | 4W/UW/U | Sorcery | Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. |
| Calculating Lich | 4BB | Creature — Zombie Wizard | Menace Whenever a creature attacks one of your opponents, that player loses 1 life. 5/5 |
| Celestial Dawn | 1WW | Enchantment | Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. |
| Inkmoth Nexus | Land | {T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |