Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harrier Strix

U · Creature — Bird

Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1

Similar cards

Color identity:
NameManaTypeText
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Deputy of Detention 1WUCreature — Vedalken Wizard When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. 1/3
Angel of Indemnity 5WCreature — Angel Warrior Flying, lifelink When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/5
Cryptbreaker BCreature — Zombie {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life. 1/1
Drill Bit 2BSorcery Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Zoanthrope XURCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Flying, ward {2} Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target. 0/0
Banish to Another Universe 4WEnchantment Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.) When Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.
Cliffgate Land — Gate Cliffgate enters the battlefield tapped. As Cliffgate enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Thriving Bluff Land Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Flameblade Adept RCreature — Jackal Warrior Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. 1/2
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