Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Happy Dead Squirrel

· Stickers

{TK}{TK} — {T}: Add {C}{C}. Spend this mana only to cast noncreature spells. {TK}{TK}{TK} — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {TK}{TK} — 3/2 {TK}{TK}{TK}{TK} — 4/7

Similar cards

Color identity:
NameManaTypeText
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Druids' Repository 1GGEnchantment Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
Gloryscale Viashino 1RGWCreature — Viashino Soldier Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. 3/3
Breakneck Rider 1RRCreature — Human Scout Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3
The Fifteenth Doctor 2URLegendary Creature — Time Lord Doctor When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) 3/3
Faerie Formation 4UCreature — Faerie Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. 5/4
Khalni Gem 4Artifact When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.
Savage Conception 3GGSorcery Create a 3/3 green Beast creature token. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Geier Reach Bandit 2RCreature — Human Rogue Werewolf Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. 3/2
A-Shattered Seraph 4WUBCreature — Angel Rogue Flying When Shattered Seraph enters the battlefield, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/5
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