M:tG card similarity search
2W · Enchantment
When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Shadow Rift | U | Instant | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |
| Fatespinner | 1UU | Creature — Human Wizard | At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2 |
| Jaya, Venerated Firemage | 4R | Legendary Planeswalker — Jaya | If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target. Loyalty 5 |
| Control of the Court | 1R | Sorcery | Draw four cards, then discard three cards at random. |
| Goblin Lore | 1R | Sorcery | Draw four cards, then discard three cards at random. |
| Minions' Murmurs | 2BB | Sorcery | You draw X cards and you lose X life, where X is the number of creatures you control. |
| Lexivore | 3W | Creature — Beast | Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.) 2/3 |
| Shoal Kraken | 4U | Creature — Kraken | Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5 |
| Sanguine Sipper | 1W | Creature — Vampire Guest | Sanguine Sipper has lifelink as long as you control a stickered permanent. 3/1 |
| Tel-Jilad Defiance | 1G | Instant | Target creature gains protection from artifacts until end of turn. Draw a card. |