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17 May 2024: Card library updated.

Happily Ever After

2W · Enchantment

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Similar cards

Color identity:
NameManaTypeText
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Unquestioned Authority 2WEnchantment — Aura Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.
Morbid Curiosity 1BBSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent.
Utopia Sprawl GEnchantment — Aura Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Stop Cold 3UEnchantment — Aura Flash Enchant artifact or creature When Stop Cold enters the battlefield, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Fungal Rebirth 2GInstant Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Lucky Offering WSorcery Destroy target artifact with mana value 3 or less. You gain 3 life.
Shadow of the Enemy 3BBBSorcery Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Reap 1GInstant Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Ruthless Cullblade 1BCreature — Vampire Warrior Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. 2/1
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