M:tG card similarity search
2W · Enchantment
When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lightning Helix | RW | Instant | Lightning Helix deals 3 damage to any target and you gain 3 life. |
| Vampiric Feast | 5BB | Sorcery | Vampiric Feast deals 4 damage to any target and you gain 4 life. |
| Warleader's Helix | 2RW | Instant | Warleader's Helix deals 4 damage to any target and you gain 4 life. |
| Souls of the Lost | 1B | Creature — Spirit | As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1. */*+1 |
| Dune Chanter | 2G | Creature — Plant Druid | Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3 |
| Haunting Apparition | 1UB | Creature — Spirit | Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2 |
| Lodestone Bauble | 0 | Artifact | {1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep. |
| Kor Celebrant | 2W | Creature — Kor Cleric | Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. 1/4 |
| Aerial Assault | 2W | Sorcery | Destroy target tapped creature. You gain 1 life for each creature you control with flying. |
| Crack the Earth | R | Sorcery — Arcane | Each player sacrifices a permanent. |