M:tG card similarity search
2W · Artifact
{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Switcheroo | 4U | Sorcery | Exchange control of two target creatures. |
| Heartmender | 2G/WG/W | Creature — Elemental | At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
| Chronicler of Heroes | 1GW | Creature — Centaur Wizard | When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. 3/3 |
| The Lux Foundation Library | Plane — The Library | Players have no maximum hand size. Whenever a creature you control deals combat damage to a player, you may draw a card. Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.) | |
| Brink of Disaster | 2BB | Enchantment — Aura | Enchant creature or land When enchanted permanent becomes tapped, destroy it. |
| Obstinate Familiar | R | Creature — Lizard | If you would draw a card, you may skip that draw instead. 1/1 |
| King's Assassin | 1BB | Creature — Human Assassin | {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 1/1 |
| Emergent Sequence | 1G | Sorcery | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. |
| Keep Watch | 2U | Instant | Draw a card for each attacking creature. |
| Leonin Armorguard | 2GW | Creature — Cat Soldier | When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |