M:tG card similarity search
2W · Artifact
{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Teyo, Geometric Tactician | 2W | Legendary Planeswalker — Teyo | When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying. [+1]: You and target opponent each draw a card. [−2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. Loyalty 3 |
| Air Servant | 4U | Creature — Elemental | Flying {2}{U}: Tap target creature with flying. 4/3 |
| Infuse | 2U | Instant | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
| Ob Nixilis, the Hate-Twisted | 3BB | Legendary Planeswalker — Nixilis | Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. [−2]: Destroy target creature. Its controller draws two cards. Loyalty 5 |
| Dromoka Dunecaster | W | Creature — Human Wizard | {1}{W}, {T}: Tap target creature without flying. 0/2 |
| Roar of the Fifth People | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 3/3 green Dinosaur creature tokens. II — Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV — Dinosaurs you control gain double strike and trample until end of turn. | |
| Tobita, Master of Winds | Legendary Creature — Human Wizard | Creatures you control have flying. 3/3 | |
| Master's Call | 2W | Instant | Create two 1/1 colorless Myr artifact creature tokens. |
| Crested Sunmare | 3WW | Creature — Horse | Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. 5/5 |
| Acrobatic Maneuver | 2W | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |