M:tG card similarity search
· Land
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |
| Manglehorn | 2G | Creature — Beast | When Manglehorn enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped. 2/2 |
| Crystal Vein | Land | {T}: Add {C}. {T}, Sacrifice Crystal Vein: Add {C}{C}. | |
| Eye of Ramos | 3 | Artifact | {T}: Add {U}. Sacrifice Eye of Ramos: Add {U}. |
| Heart of Ramos | 3 | Artifact | {T}: Add {R}. Sacrifice Heart of Ramos: Add {R}. |
| Horn of Ramos | 3 | Artifact | {T}: Add {G}. Sacrifice Horn of Ramos: Add {G}. |
| Skull of Ramos | 3 | Artifact | {T}: Add {B}. Sacrifice Skull of Ramos: Add {B}. |
| Tooth of Ramos | 3 | Artifact | {T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}. |
| Awaken the Woods | XGG | Sorcery | Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) |
| Cultivate | 2G | Sorcery | Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. |