M:tG card similarity search
· Land
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Grixis Illusionist | U | Creature — Human Wizard | {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1 |
| Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
| Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | |
| Arctic Flats | Snow Land | Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. | |
| Azorius Guildgate | Land — Gate | Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Bala Ged Sanctuary | Land | Bala Ged Sanctuary enters the battlefield tapped. {T}: Add {G}. | |
| Beyeen Coast | Land | Beyeen Coast enters the battlefield tapped. {T}: Add {U}. | |
| Blackbloom Bog | Land | Blackbloom Bog enters the battlefield tapped. {T}: Add {B}. | |
| Boreal Shelf | Snow Land | Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Boros Guildgate | Land — Gate | Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}. |