Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hall of Heliod's Generosity

· Legendary Land

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Similar cards

Color identity:
NameManaTypeText
Underrealm Lich 3BGCreature — Zombie Elf Shaman If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. 4/3
Lantern of the Lost 1Artifact When Lantern of the Lost enters the battlefield, exile target card from a graveyard. {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
Eternal Witness 1GGCreature — Human Shaman When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 2/1
Hermit Druid 1GCreature — Human Druid {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. 1/1
Sefris of the Hidden Ways WUBLegendary Creature — Human Wizard Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. 2/3
Rootwater Diver UCreature — Merfolk {T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. 1/1
Darksteel Colossus 11Artifact Creature — Golem Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. 11/11
Garenbrig Growth GSorcery — Adventure Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Irascible Wolverine 2RCreature — Wolverine When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Petra Sphinx 2WWWCreature — Sphinx {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard. 3/4
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