M:tG card similarity search
2W · Creature — Human Soldier
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Decoction Module | 2 | Artifact | Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand. |
| Pippin, Warden of Isengard | BG | Legendary Creature — Halfling Advisor | Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.) {1}, {T}: Create a Food token. {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery. 2/2 |
| Affa Protector | 2W | Creature — Human Soldier Ally | Vigilance 1/4 |
| Tempest Djinn | UUU | Creature — Djinn | Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4 |
| Backup Agent | 1W | Creature — Human Citizen | When Backup Agent enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
| Facevaulter | B | Creature — Goblin Warrior | {B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. 1/1 |
| Big Play | 1G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. |
| Return of the Wildspeaker | 4G | Instant | Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn. |
| Combine Guildmage | GU | Creature — Merfolk Wizard | {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2 |
| Sparring Mummy | 3W | Creature — Zombie | When Sparring Mummy enters the battlefield, untap target creature. 3/3 |