M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Cloudpost | Land — Locus | Cloudpost enters the battlefield tapped. {T}: Add {C} for each Locus on the battlefield. | |
Skull Prophet | BG | Creature — Human Druid | {T}: Add {B} or {G}. {T}: Mill two cards. 3/1 |
Grim Backwoods | Land | {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | |
Gyre Sage | 1G | Creature — Elf Druid | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage. 1/2 |
Hidden Herbalists | 1G | Creature — Human Druid | Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2 |
Opal Palace | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. | |
Darkmoss Bridge | Artifact Land | Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}. | |
Drossforge Bridge | Artifact Land | Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}. | |
Goldmire Bridge | Artifact Land | Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}. | |
Mistvault Bridge | Artifact Land | Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}. |