M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Rofellos, Llanowar Emissary | GG | Legendary Creature — Elf Druid | {T}: Add {G} for each Forest you control. 2/1 |
| Scornful Egotist | 7U | Creature — Human Wizard | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
| Wind Strider | 4U | Creature — Merfolk Wizard | Flash Flying 3/3 |
| Vodalian Illusionist | 2U | Creature — Merfolk Wizard | {U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) 2/2 |
| River of Tears | Land | {T}: Add {U}. If you played a land this turn, add {B} instead. | |
| Rootwater Commando | 2U | Creature — Merfolk | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
| Ascended Lawmage | 2WU | Creature — Vedalken Wizard | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
| Riptide Director | 2UU | Creature — Human Wizard | {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3 |
| Sandbar Merfolk | U | Creature — Merfolk | Cycling {2} ({2}, Discard this card: Draw a card.) 1/1 |
| Base Camp | Land | Base Camp enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. |