Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guul Draz Overseer

4BB · Creature — Vampire

Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4

Similar cards

Color identity:
NameManaTypeText
Emeria Shepherd 5WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. 4/4
Global Ruin 4WSorcery Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Dapper Shieldmate 3WCreature — Human Soldier Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, Dapper Shieldmate gets +2/+0. 2/2
Chimeric Idol 3Artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
Scurry of Gremlins 2RWEnchantment When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn.
Tormentor's Trident 2Artifact — Equipment Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
Flaming Fist Duskguard 1WCreature — Dwarf Soldier When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0." 3/1
A-Umara Mystic 1URCreature — Merfolk Wizard Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3
Planeswalker's Favor 2GEnchantment {3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Elemental Appeal RRRRSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
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