M:tG card similarity search
2W · Creature — Human Wizard
Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2
| Name | Mana | Type | Text | 
|---|---|---|---|
| Aerie Mystics | 4W | Creature — Bird Wizard | Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3 | 
| Leaping Master | 1R | Creature — Human Monk | {2}{W}: Leaping Master gains flying until end of turn. 2/1 | 
| Atarka Pummeler | 4R | Creature — Ogre Warrior | Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) 4/5 | 
| Undercity's Embrace | 2B | Instant | Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. | 
| Dross Hopper | 1B | Creature — Phyrexian Insect Horror | Sacrifice a creature: Dross Hopper gains flying until end of turn. 2/1 | 
| Windcaller Aven | 4UU | Creature — Bird Wizard | Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle Windcaller Aven, target creature gains flying until end of turn. 4/3 | 
| Mayael's Aria | RGW | Enchantment | At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. | 
| Circle of Elders | 2GG | Creature — Human Shaman | Vigilance Formidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater. 2/4 | 
| Mosstodon | 4G | Creature — Plant Elephant | {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3 | 
| Candlegrove Witch | 1W | Creature — Human Warlock | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2 |