M:tG card similarity search
3U · Creature — Squid Beast
When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Chronic Flooding | 1U | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller mills three cards. |
| Halo Hunter | 2BBB | Creature — Demon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. 6/3 |
| Deathsprout | 1BBG | Instant | Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
| Grisly Anglerfish | Creature — Eldrazi Fish | {6}: Creatures your opponents control attack this turn if able. 4/5 | |
| Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |
| Pooling Venom | 1B | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. |
| The Akroan War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power. |
| Dwarven Lightsmith | 5W | Creature — Dwarf Cleric | Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4 |
| Encroach | B | Sorcery | Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card. |
| Compelling Argument | 1U | Sorcery | Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.) |