M:tG card similarity search
3U · Creature — Squid Beast
When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Wandering Fumarole | Land | Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | |
| Vengeful Regrowth | 4GG | Sorcery | Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Glasses of Urza | 1 | Artifact | {T}: Look at target player's hand. |
| Necron Deathmark | 3BB | Artifact Creature — Necron | Flash Synaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards. 5/3 |
| Tazeem Raptor | 2W | Creature — Bird | Flying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. 2/2 |
| Blatant Thievery | 4UUU | Sorcery | For each opponent, gain control of target permanent that player controls. |
| They Went This Way | 2G | Sorcery | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Field of Ruin | Land | {T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles. | |
| Spinerock Knoll | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. | |
| Witch Engine | 5B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4 |