M:tG card similarity search
5R · Enchantment
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
| Name | Mana | Type | Text |
|---|---|---|---|
| Seizan, Perverter of Truth | 3BB | Legendary Creature — Demon Spirit | At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5 |
| Trinket Mage | 2U | Creature — Human Wizard | When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. 2/2 |
| Feldon's Cane | 1 | Artifact | {T}, Exile Feldon's Cane: Shuffle your graveyard into your library. |
| Boareskyr Tollkeeper | 1W | Creature — Orc Knight | When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped." 3/1 |
| Dumb Ass | 2R | Creature — Donkey Barbarian | At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2 |
| Shrieking Affliction | B | Enchantment | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life. |
| Tezzeret, Cruel Machinist | 4UU | Legendary Planeswalker — Tezzeret | [+1]: Draw a card. [0]: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. [−7]: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures. Loyalty 4 |
| Samwise the Stouthearted | 1W | Legendary Creature — Halfling Peasant | Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. 2/1 |
| Asylum Visitor | 1B | Creature — Vampire Wizard | At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/1 |
| Simian Simulacrum | 3 | Artifact Creature — Ape | When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1 |