Card Codex

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17 May 2024: Card library updated.

Guardians' Pledge

1WW · Instant

White creatures you control get +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Lashwrithe 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
Goatnap 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Knight Exemplar 1WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) 2/2
Muraganda Petroglyphs 3GEnchantment Creatures with no abilities get +2/+2.
Judith, the Scourge Diva 1BRLegendary Creature — Human Shaman Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. 2/2
Aurelia, Exemplar of Justice 2RWLegendary Creature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
Prepare 1WInstant Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Belligerent of the Ball 2RCreature — Ogre Warrior Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3
Spoils of the Hunt 2GInstant Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
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