Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian of Vitu-Ghazi

6GW · Creature — Elemental

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance 4/7

Similar cards

Color identity:
NameManaTypeText
Kessig Wolf Run Land {T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Azorius Skyguard 4WUCreature — Human Knight Flying, first strike Creatures your opponents control get -1/-0. 3/3
Radiant Solar 5WCreature — Angel Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6
Teysa, Opulent Oligarch 1WBLegendary Creature — Human Advisor Deathtouch At the beginning of your end step, investigate for each opponent who lost life this turn. Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. 2/3
Silverback Shaman 3GGCreature — Ape Shaman Trample When Silverback Shaman dies, draw a card. 5/4
Thundermaw Hellkite 3RRCreature — Dragon Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. 5/5
Garna, the Bloodflame 3BRLegendary Creature — Human Warrior Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3
Dissatisfied Customer 2BCreature — Vampire Guest Flying, haste When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. 2/1
Piety Charm WInstant Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn.
Kick in the Door RSorcery Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Page 312