M:tG card similarity search
1U · Creature — Spirit
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Paladin of Prahv | 4WW | Creature — Human Knight | Whenever Paladin of Prahv deals damage, you gain that much life. Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.) 3/4 |
| Aerial Predation | 2G | Instant | Destroy target creature with flying. You gain 2 life. |
| Serum-Core Chimera | 2UR | Creature — Phyrexian Chimera | Flying Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera. Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery. 2/4 |
| Archon of Emeria | 2W | Creature — Archon | Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3 |
| Propeller Pioneer | 3W | Creature — Human Artificer | Flying Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 2/1 |
| Touch of Vitae | 2G | Instant | Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep. |
| Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
| Defiling Tears | 2B | Instant | Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." |
| Mistform Dreamer | 2U | Creature — Illusion | Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. 2/1 |
| Mistform Skyreaver | 5UU | Creature — Illusion | Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. 6/6 |