Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian Archon

4WW · Creature — Archon

Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5

Similar cards

Color identity:
NameManaTypeText
Seeker of Sunlight GCreature — Merfolk Scout {2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Standardize UUInstant Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Molder Slug 3GGCreature — Slug Beast At the beginning of each player's upkeep, that player sacrifices an artifact. 4/6
Manascape Refractor 3Artifact Manascape Refractor enters the battlefield tapped. Manascape Refractor has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.
Vault Skirge 1B/PArtifact Creature — Phyrexian Imp ({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Desert Twister 4GGSorcery Destroy target permanent.
Vindicate 1WBSorcery Destroy target permanent.
Selfless Savior WCreature — Dog Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
Cloud Manta 3UCreature — Fish Flying 3/2
Portent of Betrayal 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Page 320