Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guard Duty

W · Enchantment — Aura

Enchant creature Enchanted creature has defender.

Similar cards

Color identity:
NameManaTypeText
Impetuous Protege 2RCreature — Human Warrior Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. 0/4
Nelly Borca, Impulsive Accuser 2RWLegendary Creature — Human Detective Vigilance Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. 2/4
Accursed Spirit 3BCreature — Spirit Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Open into Wonder XUUSorcery X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Cloak of the Philosopher Hero Artifact — Equipment Equipped creature gets +1/+1. {2}: Untap equipped creature. Equip {2}
Noggle Bandit 1U/RU/RCreature — Noggle Rogue Noggle Bandit can't be blocked except by creatures with defender. 2/2
Goblin Diplomats 1RCreature — Goblin {T}: Each creature attacks this turn if able. 2/1
Mystic Decree 2UUWorld Enchantment All creatures lose flying and islandwalk.
Sea God's Revenge 5USorcery Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Wishmonger 3WCreature — Unicorn Monger {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3
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