M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
| Death Speakers | W | Creature — Human Cleric | Protection from black 1/1 |
| Blight Pile | 1B | Creature — Phyrexian | Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. 3/3 |
| Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
| Aerial Surveyor | 2W | Artifact — Vehicle | Flying Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2 3/4 |
| Stirring Bard | 3R | Creature — Dragon Bard | Defender When Stirring Bard enters the battlefield, you take the initiative. Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn. 0/4 |
| Tidewater Minion | 3UU | Creature — Elemental Minion | Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4 |
| Aetherplasm | 2UU | Creature — Illusion | Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. 1/1 |
| Riftstone Portal | Land | {T}: Add {C}. As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W}." | |
| Shoal Serpent | 5U | Creature — Serpent | Defender Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. 5/5 |