Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gryff Rider

2W · Creature — Human Knight

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 2/1

Similar cards

Color identity:
NameManaTypeText
Trained Condor 2UCreature — Bird Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
Silkbind Faerie 2W/UCreature — Faerie Rogue Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3
Bazaar Trademage 2UCreature — Human Wizard Flying When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. 3/4
Falkenrath Torturer 2BCreature — Vampire Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. 2/1
Retrieval Agent 3UCreature — Human Soldier {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5
Kor Sky Climber 2WCreature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
Riders of Rohan 3RWCreature — Human Knight When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/4
A-Lantern Bearer UCreature — Spirit Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Lantern Bearer UCreature — Spirit Flying Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Riptide Director 2UUCreature — Human Wizard {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3
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