Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gryff Rider

2W · Creature — Human Knight

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 2/1

Similar cards

Color identity:
NameManaTypeText
Sunscape Battlemage 2WCreature — Human Wizard Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2
Craven Knight 1BCreature — Human Knight Craven Knight can't block. 2/2
Elite Inquisitor WWCreature — Human Soldier First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Lord of the Unreal UUCreature — Human Wizard Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2
Cephalid Retainer 2UUCreature — Cephalid {U}{U}: Tap target creature without flying. 2/3
Crimson Roc 4RCreature — Bird Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2
Ghost Ship 2UUCreature — Spirit Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4
Will-o'-the-Wisp BCreature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1
Utvara Hellkite 6RRCreature — Dragon Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. 6/6
Page 101