Card Codex

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17 May 2024: Card library updated.

Grumgully, the Generous

1RG · Legendary Creature — Goblin Shaman

Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. 3/3

Similar cards

Color identity:
NameManaTypeText
Hunter's Edge 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
Goblin Razerunners 2RRCreature — Goblin Warrior {1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker. 3/4
Experiment Twelve 3GCreature — Elf Lizard Warrior Trample Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4
Phantom Flock 3WWCreature — Bird Soldier Spirit Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0
Advocate of the Beast 2GCreature — Elf Shaman At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. 2/3
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Champion of Lambholt 1GGCreature — Human Warrior Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. 1/1
Tunnel Tipster 1GCreature — Mole Scout At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster. {T}: Add {G}. 1/1
Whiptongue Hydra 5GCreature — Lizard Hydra Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. 4/4
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