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17 May 2024: Card library updated.

Grumgully, the Generous

1RG · Legendary Creature — Goblin Shaman

Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. 3/3

Similar cards

Color identity:
NameManaTypeText
A-Sigardian Paladin 1GWCreature — Human Knight As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/3
Arcbound Crusher 4Artifact Creature — Juggernaut Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
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Lavafume Invoker 2RCreature — Goblin Shaman {8}: Creatures you control get +3/+0 until end of turn. 2/2
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Grifter's Blade 3Artifact — Equipment Flash As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip {1}
Bog Badger 2GCreature — Badger Kicker {B} (You may pay an additional {B} as you cast this spell.) When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 3/3
Oath of Ajani GWLegendary Enchantment When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. Planeswalker spells you cast cost {1} less to cast.
Custodi Soulbinders 3WCreature — Human Cleric Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. 0/0
Simic Fluxmage 2UCreature — Merfolk Wizard Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. 1/2
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