Card Codex

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17 May 2024: Card library updated.

Groundswell

G · Instant

Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Similar cards

Color identity:
NameManaTypeText
Serra Aviary 3WWorld Enchantment Creatures with flying get +1/+1.
Wicked Reward 1BInstant As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.
Swarm Surge 2BSorcery Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
Heavy Mattock 3Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Silver-Inlaid Dagger 1Artifact — Equipment Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2}
Vectis Gloves 2Artifact — Equipment Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}
Inner Demon 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Uril, the Miststalker 2RGWLegendary Creature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril, the Miststalker gets +2/+2 for each Aura attached to it. 5/5
Thran Forge 3Artifact {2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
Stampede 1GGInstant Attacking creatures get +1/+0 and gain trample until end of turn.
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